Hi Im Cosmo!

Im currently a student at ArtCenter College of Design studying Entertainment DesignI specialize in Character Design and Visual Development! I love making fun and bold characters and worlds that inspire I also have a background in Graphic Design and utilize it to bring a new level of immersion into my designsContact me at
[email protected]

Past Projects

Art Direction | Concept Art | Cleanup

Graphic Design

Marketing Graphics

NO HOPEis a 4 week game jam, created for the IndieCade Climate Jam.
You play as an Overseer trying to save a dying planet

No Hope Trailer

TEAM CREDITSGame Design & Development
Miree Kim
Lead Game Designer & Developer, Systems Design, Project Coordination
Eb Pineda-Price
Lead Gameplay Developer, UI/UX Systems, 3D & Gameplay Implementation
Faith Hwang
Lead Narrative Designer, Game Designer, Systems & Event Integration
Kaine Johnson
Game Designer, Gameplay Systems & Balancing, Calculation & Research Integration
Art & Audio
Cosmo Tsoungui
Art Direction, Technical Artist, UI/UX Art, Pipeline Management, Voice Narration
Preston Du
Production Management, Technical & VFX Artist, 3D Artist, Promotional Assets. Video Editing
Liv Resendez
Concept Artist, 3D Artist, Environment & Prop Design
Louise Nobue
Audio Direction, Sound Design, Music Composition
All assets, 3D Models, and Sound Made from Scratch!
Fonts: VCR OSD MONO, UNISPACE BOLD
Earth Globe Projection: NASA